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Deck
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Discard
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Exile
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⚒ Forge

stationaries
You25
Influence 0
LVL 1
0
0
Opponent
25 0 LVL 1
deck 8 discard 0 built 0
CROWN & COIN
CHEAT · give / delete
PASS THE DEVICE
to Player 2

Influence Levels

Everyone starts at Level 1 (0 influence). Your level sets how many cards you draw and play each turn, and each level pays a bonus the first time you reach it — once per game. Influence is not a win condition; it strengthens your engine.

LVL 0−1 & belowdraw 3 One fewer card every turn — and you lose 5 health the moment you drop here. Once per game: falling back in later doesn't hurt twice.
LVL 10 – 5draw 4 The baseline — no bonuses, no penalties. Exactly 0 influence counts as Level 1.
LVL 26 – 13draw 5 On reaching: exile 1 extra card — the Forge offers one FREE extra exile-from-discard, kept until you spend it (even on a later turn, even after the Forge is used).
LVL 314 – 20draw 6 On reaching: heal +5 health, one time.
LVL 421 & updraw 7 On reaching: +5 damage added to that turn's attack, one time. The most powerful influence state — it often signals late-game domination.

Only the draw count follows you up and down the ladder — fall from Level 2 and you draw 4 again, climb back and you draw 5 again — but a level's bonus or penalty never fires twice. Watch for cards that push influence both ways (a Backstabber pays +2 coins but costs you 2 influence), and for opponents forcing discards — a forced discard means you draw that many fewer next turn, whatever your level.

VICTORY
THE OPPOSING KINGDOM HAS FALLEN
DEFEAT
YOUR KINGDOM HAS FALLEN
Your opponent has left the duel
30
VICTORY IN… · they can still rejoin
You left the duel
Rejoin before they claim victory
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